![]() Collect enough ingredients, and you can create new gadgets from a submenu in the weapons panel. Crafting materials appear in airdrops throughout the game if you're short on parts, you can break down weapons already in your arsenal. ![]() The crafting system is a little more of a departure from the classic model. Vehicles are a little more complicated, each having its own control system, but the basic principle remains the same: they're difficult to use effectively, and, like any weapon in a Worms game, can be as deadly to their own side as to the enemy. Worms can use turret weapons scattered throughout the landscape, for instance, or take cover inside buildings. ![]() Most of the innovations in this game are just slight tweaks on existing Worms concepts. There are several new features in this iteration of the series, including vehicles, buildings, gun turrets and the crafting system. ![]()
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